Yes. GoPro CineForm files use standard AVI and QuickTime (MOV) wrappers. As long as a version of GoPro Studio is installed on a machine, all AVI or QuickTime applications will be able to use the CineForm files. Note: Apple's Final Cut Express and Color applications are not compatible with CineForm files because they do not support the ability to import 3rd party codecs. VLC does not support GoPro CineForm files because VLC only supports ‘open-source’ formats. When the GoPro CineForm codec becomes SMPTE standardized (in progress), it is likely that VLC...
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The answer depends on how what type of computer you are using. Windows: The conversions occur sequentially. So one file must complete its conversion before another can begin. Mac: The number of conversions that can convert simultaneously is limited to the number of cores on your processor. So if you have 8 cores, you can process 8 videos at once.
No, it is not possible to create your own templates in this version of GoPro Studio.
There are a couple of ways to start with a new empty project in GoPro Studio. Method #1 From Step 2: Edit, click the Load Template button. This will open the Choose a Template window where you can either choose a GoPro Template or a Blank Template. Choose Blank Template to begin a new empty project. Method #2 Select File > New Project. This will open a completely new GoPro Studio Window. When you click on Step 2: Edit, it will automatically open the Choose a Template window where you...
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In Step 2 - Edit, you have the option to adjust many characteristics of a selected video clip. You can reset all of those back to the default at any time by clicking the "Reset All" button at the bottom of the Settings panel. If you want to reset only a specific setting back to default, you can click the title of the setting and it will reset that setting to its default. For example, if you make a change to Exposure and you want to reset it, just click on...
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The process for importing 3D video into GoPro CineForm files is as follows: Copy the “100M3D_R” and the “100S3D_L” folders from the DCIM folder on the SD card to a location on your computer. It is very important to place both these folders in the same location. For example, create a new folder on your computer that represets the event; for example, “bike ride” and then copy both the LEFT and RIGHT eye camera folders into that same folder. In the top folder (“bike ride”) you should see both “100M3D_R” and...
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This is normal. The ‘timeline’ is actually a Storyboard. The size of the thumbnail is not a representation of the length of the clip. If you click on the clip in the Storyboard you can find the length of the clip in the Player Window by looking at the timecode displayed for the IN and OUT markers. Additionally the speed of the Play-head will change while playing over clips of different lengths though. It will play faster over shorter clips and slower over longer clips.
If you were trying to export your project, but only a portion of your project was actually exported, it is likely that you had a clip selected in your Media Bin instead of your actual Storyboard. This causes only that individual clip to be exported. To fix the problem, make sure that you click on a clip in the Storyboard before exporting. That will put the focus on the Storyboard project and it will be exported correctly.
No, this is not possible. In order to add a video file to a GoPro Studio Storyboard, it is required to first add the file to the Media Bin after it has been converted to the GoPro CineForm format. You can do this by clicking the Media button in Step 2 - Edit. Additionally, the video files imported into Step 2 must be GoPro CineForm files.
This is normal. It should default to medium for standard GoPro clips and High for content shot in Protune. When shooting in standard mode, there is no quality benefit in using the High setting. You’d be wasting hard drive space by choosing this option and gaining no quality.